You are the Commander of one of the six surviving factions from the Star Union. You’ve set out to explore the seven planets so you can continue rebuilding civilization for the better. You will encounter fights and diplomatic relations, seize landmarks, rediscover lost technologies, and search for valuable resources along the way. Will you succeed in creating a new (and improved) world?
Your pesky human is still trying to balance their day, but they won’t succeed. At least … not on your watch. You’ll do whatever you can to spill their precious coffee and really throw them off their game. They don’t stand a chance. Let’s get catty!
The starless nights have, unfortunately, returned. Now, Seekers, it’s up to you to disperse the energy of the Vainglory’s Grotto Well to stop the Master from being unleashed and wreaking havoc on the world as we know it. Use your kinfire lanterns, alongside a bit of strategy and luck, to seek out epic victory and get out safely.
You’ve devoted yourself to Valeria for a long time. War, crops, visions… you’ve seen it all. But you won’t be around forever. So, it’s time to educate the next generation of students and have them carry on your legacy. You’ll need to get the right classrooms and professors to help your students, and influence certain ministers in order to have their support when your academy is judged. Let’s get cracking!
Interested in reading up on the whole PAX recap? Check out the full post HERE! If you’re just curious about what I got to play, keep reading!
Unfortunately, not a lot of hits for me this time. Most games came in at around a 5, with a few better, and a few worse. But hey, it’s still fun to try things out!
❤️ – Loved It/Definitely Want to Play More (I rate it a 9 – 10)
😄 – Liked It/Will Likely Play Again (I rate it a 7 – 8)
🤷🏻♀️ – Okay/Take It or Leave It/Could Play Again (I rate it a 4 – 6)
👎🏻 – Didn’t Like/Would Not Play Again (I rate it a 1 – 3)



