It’s time to mix some paints! Collect your primary colors and mix them up to score some secondary colors. But don’t wait too long – if 5 secondary colors are in the palette, it’ll get wiped clean, denying you more chances to score big. Let’s play!
What Is It?
🥅The Goal of the game is to have the most points
⚙️Open Drafting – Players get 2 actions per turn. They can “scrape” – take primary colors from the palette – or “score” – spend primary colors to create and score secondary color cards. When the same primary color is adjacent (i.e. 3 red cards in a row) you can take all, of that color. When scoring, you can score any adjacent secondary colors, even if they are not all the same (i.e. a purple and a green)
⚙️Push Your Luck – Players may try to hold on to cards in order to score more cards, or take certain primary cards out of the palette to set up for scoring more cards, but they may be pushing their luck since if there are 5 secondary cards in the palette they will all be discarded.
Who Is It For?
👥1 to 4 Players – Solo is a variant where you just try to beat your best score, not my favorite type of solo. It works well at any other player count
👥Ages 6 & Up – Very approachable, no reading required. Can even be a helpful teaching tool for younger players too to learn color mixing
👥Fans of simple and snappy card games
PROS
🟢Rules are well written
🟢Turns are snappy
🟢Since the cards in the palette slide, you can try to combo your 2 actions to scrape some cards you need and then score more than 1 card to compound the scoring
🟢Variants are included in the rules to have shorter/longer games, or score sets of secondary colors
🟢Approachable for a wide audience
🟢It’s cool that actual paint globs were used for the images



CONS
🔴The look is a bit plain
🔴Luck of the draw in what’s available on your turn, since you can sometimes draw multiple cards, and the potential for the whole palette to wipe. It just means that some players may have better opportunities than others.
Final Thoughts
I liked how easy this was to get into a play, and how you could try to use your actions to collect a large hand and set up for better scoring, since the more cards you can score on your turn, the more they are worth. I just thought that the way you drafted cards was very hit and miss and led to some great turns and some dud turns, depending on the shuffle. But it was definitely cool when you could get a great scoring round and make the most of those scoring cards!
Additional Information:
My Final Rating – 6/10
Designer – Michael Epstein
Artist – Michael Epstein
Publisher – Copper Frog Games
MSRP – $20.00
Website




Leave a Reply