Isabel Allende once said, “Write what should not be forgotten.”
That’s why all you acclaimed authors have chosen to write books recounting the stories of some exceptional women from throughout history. You’ll need to do your research, draft your chapters, and compile these stories to create the most engaging book amongst your peers. Now, pick up that pen, and get writing!
What Is It?
Open Drafting – On their turn, players can draft chapters to their desks to write in the future, or drafting research tokens to get them closer to completing chapters.
Set Collection – Players need certain sets of symbols on research tokens to hand in to complete chapters.
Engine Building – Completed chapters may be worth points and/or may have special powers. Abilities might include ongoing benefits depending on a player’s position on the score track, everlasting symbols to use for chapters throughout the game in place of research tokens, or end game scoring.
Once a player completes 8 chapters, players finish the round and then trigger any end game scoring. The player with the most points wins!
Who Is It For?
- 2 – 5 Players – Scales well at any count
- Ages 8+ – Strategy is light, rules are streamlined, and it can be a great educational resource for younger players!
- Fans of learning about women in history
- Fans of set collection, drafting, and engine building
PROS
- Aesthetics – Great art, great graphic design; looks good on the table
- Components – I love the playmat as the board, the chunky player pushpins are great, the research token bag is super fancy, and the cards have a nice linen finish; everything is really nice quality
- Reference cards are clear and helpful
- Rules are well-written, streamlined, easy to learn from
- The library card is a great way to give everyone a little more control in what tokens are available
- Insert holds all components well
- Unique theme that highlights some amazing women
- Equal turns in the game
- Snappy / quick turns; makes for a great game flow
- Cards seem balanced well between abilities / points
CONS
- No 1st player marker
- Player tokens, while nice, are a bit big for the score board, especially when players are tied
- Nothing to mark when players hit 50 points
Final Thoughts
I was honestly pretty over the moon when I first heard about this game. Being a woman in tabletop can be a little rough sometimes, and a game with this sort of celebratory representation of great women is amazing, and much needed. But that’s not the only reason I like it.
It plays smoothly and turns are fast, which creates a great overall game flow. You have multiple viable options each turn, and there are many paths to victory. You can go into big point cards, invest in abilities/symbols that help you in-game, or opt for end-game scoring and work a strategy around those goals. I’ve seen players go for all of them, and win in different situations, so I feel like the game has a good, fair balance on the cards.
My cons for the game are mostly nit-picky, little things that would have been nice to have, but don’t ultimately detract from the game itself. I also found myself wondering if the library card would be nice to use to wipe cards on the board too, instead of just research tokens, since there are so many, and you won’t go through a ton of the cards in a game. But, maybe that would make the library card too powerful.
Overall, I think this is a really solid, fun game that will be great for a wide range of gamers!
Additional Information:
My Final Rating – 8/10
Designers – Nick Bentley, Emerson Matsuuchi, Danielle Reynolds
Artists – Eunice Adeyi, Cristina Aguirre
Publishers – Underdog Games
MSRP – $50.00
Website
*I was provided a copy of this game to do this review*
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