If you’ve ever wanted to be as cool as that Mark guy from the first two seasons of Parks and Rec, but didn’t want to spend the time and money going to school for … regional planning (maybe?) then Sprawlopolis is the game for you! Okay, that doesn’t sound that cool, but I promise that the game is! This awesome wallet game takes only 18 cards and makes them into a thought-provoking game where you need to strategize accordingly to please the city officials, and not make too many mistakes! Let’s take a look!
What Is It?
Sprawlopolis is a 18-card wallet game where you work alone or in a team of up to 4 to construct the best city that you can! You want to keep similar blocks together, keep roads to a minimum, and follow your other game-to-game scoring cards to come out ahead!
Who Is It For?
This game is great for any gamers of all ages and anyone who like cooperative or solo play! I think it is simple enough to understand that kids can play, but still presents enough of a challenge that it’s great for adults.
Quality of Components
The cards and wallet are simple, but of a nice quality; look and feel as though they will last a long while. The card art is also very nice, and everything on them is clear.
I also received the Kickstarter stretch goals, which include 2 postcard size components to score your game, and mark achievements. These are thin, and though presumably dry-erase, feel a little on the flimsy side, and like they may wear out more quickly than the cards themselves. Though, that’s not a big deal, since they are not necessary for gameplay.
Pros
- Plays great solo! I usually don’t like solo games at all, but I could play this a bunch by myself because it’s quick and it allows for more methodical planning since you don’t have turns to take.
- Easy and quick to learn, understand, and play.
- Multiplayer has hidden info (you can’t show each other the cards in your hands) which keeps it from falling subject to alpha playing.
- Replayability factor is great! You draw different scoring cards each game, so your city will be built a little different every time!
- The game is not only affordable, but it’s also super easily portable – both of which are huge pluses!
Cons
- Specific to the stretch goals that I received that I mentioned above, they unfortunately do not fit in the wallet so are not as portable as the game itself, but luckily that’s not too big of a deal.
- Can be difficult at first to figure out how best to discuss the cards in your hand with everyone without showing them exactly how things are oriented, and where the roads are.
Difficulty
I’d say this game is about a 3/5 for difficulty. I’m applying this rating to the game overall including the expansions that came with it (a few extra cards that add variability). The game is simple enough to understand and play, but the different scoring methods can really vary the challenge and depth with every play, and I think that really takes it up a notch.
Final Thoughts
I really enjoyed this game! I think that for what it costs it is an amazing deal because you can get so many plays out of this and never get bored since it changes every time. I really think that this is a great addition to any collection, and since it’s so small you don’t have to worry about it taking up too much space on your shelf! Would 100% recommend this game to everyone!
Additional Information:
1-4 Players
Design – Steven Armini, Danny Devine, Paul Kluka
Art – Danny Devine
Rules Editing – Travis D. Hill
Publisher – Button Shy Games
BGG
*I was provided a copy of this game to do this review. *
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